
That injured guy you met back in The Commonwealth? Yeah, that was a ruse to force you into some post-apocalyptic, gladiator entertainment. Combine that with a narrative that lacks depth and meaningful decisions, Nuka World might fall below your expectations, but still provides many hours of game play to unlock a plethora of secrets and rewards.Ī death-happy announcer lures you to The Gauntlet immediately upon arrival at the Nuka World station. If you haven’t hit at least level 50 by now, take the time to get there the unbalanced level-scaling that gave Automatron and Far Harbor their “quirks” is back to kill your stash of stimpacks and ammo. The overzealous difficulty of Fallout 4′s DLCs is no exception this time around the Nuka World radio signal won’t auto-trigger until you are at least level 30. With five different themed lands, there’s plenty to explore: Take a ride on the waterways in The World of Refreshment and hear the history of Nuka Cola swing with the monkeys at the Safari Adventure spin yourself sick on the teacups at Kiddie Kingdom saddle up for some out west adventure in Dry Rock Gulch and count down to blast off in the Galactic Zone, a true retro imagining of the future.

Rounding out the final DLC to Fallout 4 is Nuka World, a large and impressive amusement park that has seem better days.
